FF7 Revelation's WEAR System Ships Fully Unlocked, Director Says
Hamaguchi frames the WEAR unlock as a deliberate departure from how the remake series has handled progression so far. Remake and Rebirth gated characters and areas over time -- Remake was story-driven, Rebirth unlocked areas one by one, and Hamaguchi told Inside and Game Spark that Revelation instead spreads content of varying difficulty across every region and lets players choose their character from the outset.
Key Facts
- Final Fantasy VII Revelation is set for release on April 8, 2027.
- Director Naoki Hamaguchi said the WEAR system is fully unlocked from the start of the game.
- Hamaguchi said the demo prepared for the advance play session contained about 20 hours of content.
- The demo's playable regions are Mideel, Gold Saucer, Costa del Sol, Wutai, Gongaga, Junon, and Grasslands.
- The demo hands-on session was limited to about one hour.
Reporting from 2 sources: Game Spark, Inside.
Director Naoki Hamaguchi said the WEAR system in Final Fantasy VII Revelation is fully unlocked from the start of the game, in an interview published September 10, 2026. The system adds combat styles to each character and is built so players can freely pick a favorite character rather than unlocking options one at a time. Final Fantasy VII Revelation is the closing chapter of the Final Fantasy VII remake trilogy and is set to release on April 8, 2027. A media and influencer preview demo covered the open-world-like regions Mideel, Gold Saucer, Costa del Sol, Wutai, Gongaga, Junon, and Grasslands. Hamaguchi said that demo packed about 20 hours of content, while play sessions ran roughly one hour. A new trailer had recently been released ahead of the demo.
Hamaguchi described the trilogy's design policy as "changing the game experience," comparing Remake to a line, Rebirth to a plane, and Revelation to an added Z-axis of height. The Highwind works as an in-game portal: its interior changes as the main story advances and the world map is explored, so players can see what is different when they return.
- Chocobo Pico replaces the per-area chocobos of Rebirth. Players keep Pico for the whole game, and it grows.
- Chocobo Jet gives a vertical jump; Pico can also glide and use Air Dash in midair.
- The Wire Gun, unlocked in the same tutorial, fires a wire to a point and reels the player in, mainly to reach high places.
- The demo is the same build shown behind closed doors at Gamescom 2026 in Cologne, held after this preview event.
- The Queen's Blood minigame from Rebirth is in the demo. The reporter ran out of time and skipped it.
Hamaguchi said quests that do not finish inside one area were added so the world feels connected, and that the whole planet is built as one open world rather than a carved-out region.
Synthesized by Yomimono from the 2 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.