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Director Hiroshi Ikehata Talks Scale And Comedy In Giant Ojō-sama Anime

Ikehata's comments put the adaptation's central production problem on the record: making a skyscraper-sized heiress read as funny rather than as a miniature set, which he says the team handled with live-action special effects techniques.

Reporting from 1 source: Anime News Network.

Director Hiroshi Ikehata Talks Scale And Comedy In Giant Ojō-sama Anime

Hiroshi Ikehata, the director of the upcoming Giant Ojō-sama anime, discussed his approach in an interview. He said he focused on recreating the manga's world while preserving its realism and character relationships. He worked with character designer Hajime Mitsuda on lead Oriko, and the team applied tokusatsu techniques such as forced perspective to handle the scale of a giant heiress.

Ikehata said he knew the original manga pilot caused a stir in the online giantess community and had read it from time to time. The combination of a giantess and an heiress felt fresh to him.

For the anime, he said he kept the manga's realism and character relationships intact, including details author Nikumura Q was particular about. He asked character designer Hajime Mitsuda not to lose Oriko's rough-around-the-edge, relatable quality. To sell her size, the team used tokusatsu methods, including forced perspective, and kept foreground buildings in focus unless a scene called for blurring them.

Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

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