Dbrand Pulls Unauthorized Steam Machine Companion Cube Case After Valve Demand
The incident shows that even a well-funded, high-demand fan project cannot bypass Valve's IP enforcement, as the company refused to grant a retroactive license despite dbrand's compliance and public apology.
Key Facts
- Dbrand began accepting pre-orders for the Companion Cube case on June 22, 2026, and it became the second fastest-selling item in the company's 15-year history.
- Valve contacted dbrand shortly after pre-orders opened, stating the Companion Cube is its intellectual property and that dbrand lacked a license.
- Dbrand halted sales, issued full refunds, and asked Valve for an official license, but Valve refused.
- The industrial design team spent over 1,000 hours on engineering and created 44 sets of injection molds over seven months of development.
- The $99 'Poverty Cube' edition was sold at a loss per unit, and dbrand described the project as a passion project that began on November 12, 2025.
Reporting from 3 sources: Denfaminicogamer, GameBusiness.jp, Game Spark.
Dbrand, a gaming peripheral manufacturer, has halted sales and is issuing full refunds for an unauthorized Steam Machine case shaped like Portal's Companion Cube after Valve's legal team demanded its removal. The company began accepting pre-orders on June 22, 2026, and the product became the second fastest-selling item in dbrand's 15-year history, behind only the Switch 2 Killswitch. However, Valve contacted dbrand shortly after, stating that the Companion Cube is its intellectual property and that dbrand lacked a license. Dbrand complied immediately and asked about obtaining an official license, but Valve refused. In a statement posted on Reddit and its official X account, dbrand acknowledged its fault, describing the project as a passion project that began on November 12, 2025, the day the Steam Machine was announced. Over seven months, the industrial design team spent more than 1,000 hours on engineering, created 44 sets of injection molds, and shot a promotional video on a rented university campus. The $99 "Poverty Cube" edition was sold at a loss per unit. Dbrand expressed respect for Valve's handling, saying the legal team was "direct, fair, and respectful." Refunds are being processed, and customers who do not see them by the end of the week are asked to contact dbrand.
Dbrand's industrial design team spent more than 1,000 hours on engineering and created 44 sets of injection molds for the case, the company said in its statement. The team redesigned the entire product from scratch more than once over the seven-month development period. The promotional video was shot on a rented university campus.
The $99 "Poverty Cube" edition was sold at a loss per unit, but dbrand said that did not matter because it was a company-wide passion project. "Unfortunately, being proud of what we made doesn't give us the right to make it," the company wrote.
Dbrand began accepting pre-orders on June 22, 2026, at around 3:00 AM, according to the company. Within one day, more than 15,000 people had registered interest when the concept rendering and sign-up page first went live on November 12, 2025, the day the Steam Machine was announced.
The pre-order link now redirects to a Reddit post explaining the situation. Dbrand described Valve's legal team as "direct, fair, and respectful throughout." The company concluded its statement with a message to Valve: "Thank you for Portal, and we are sorry for the trouble. We should have consulted you in advance."
Synthesized by Yomimono from the 3 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.