CELESTAY Craft&Slowlife Sets October 8 Launch On Steam
BUBBLE GUM is a Tokyo studio formed by two developers who went independent, and it is placing its idle fishing game at the desktop edge while burying a story about a world sunk 150 years ago behind the fishing loop.
Reporting from 1 source: Automaton.
BUBBLE GUM announced on September 18 that CELESTAY Craft&Slowlife will release on October 8, which falls on October 9 in Japan due to time differences. The PC (Steam) slow-life game with idle elements has players fish in a submerged world while extending a house into the sky, with Japanese display and subtitles planned and a demo currently available.
The game is built to sit at the edge of the desktop. Fishing splits into Leisurely Fishing, where fish arrive by waiting, and Aimed Fishing, where one fish is spent per attempt and a moving float must be stopped inside a blue bar. An orange bar sometimes appears, and stopping there makes rarer fish easier to catch. Deeper water improves the odds of rare fish and treasures from sunken civilizations, but shortens the blue bar and raises the number of successful attempts needed. Caught fish fill an encyclopedia and can be exchanged for resources and items.
Synthesized by Yomimono from the 1 cited source below, including Japanese-language reporting where cited, then editorially reviewed before publishing.