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Castlevania: Grimoire of Souls Ends Service on September 3

The shutdown removes one of the few modern Castlevania titles from active circulation, and Konami has not indicated any plan to preserve it through an offline release or port.

Key Facts

  • Castlevania: Grimoire of Souls will end service on September 3, 2026.
  • Distribution on Apple Arcade will end on August 20, 2026.
  • The game launched on Apple Arcade on September 17, 2021, and ran for approximately five years.
  • The game was available on iOS, iPadOS, Mac, visionOS, and tvOS through Apple Arcade.
  • Konami announced the service termination on August 17, 2026.

Reporting from 4 sources: 4Gamer.net, Denfaminicogamer, GameBusiness.jp, Game Spark.

Castlevania: Grimoire of Souls Ends Service on September 3

Konami Digital Entertainment announced on August 17, 2026, that Castlevania: Grimoire of Souls, the side-scrolling action RPG available exclusively on Apple Arcade, will end its service on September 3, 2026. Distribution on Apple Arcade will cease earlier, on August 20. The game launched on Apple Arcade on September 17, 2021, marking about five years of availability. Players control series characters such as Alucard, Simon, and Charlotte, using their unique weapons and skills to battle demons across various stages. The title involved familiar series staff, including artist Ayami Kojima and composer Michiru Yamane, and was formally announced in 2018 before its Apple Arcade debut in 2021. Konami's official statement thanked players for their support but did not specify a reason for the shutdown. Whether the game will receive an offline version or release on other platforms remains unclear. The game is available on iOS, iPadOS, Mac, visionOS, and tvOS through Apple Arcade until August 20.

Castlevania: Grimoire of Souls was a 2D side-scrolling action RPG distributed through Apple's subscription service, which costs 900 yen per month and supports iPhone, iPad, Mac, and Apple TV. The game let players take control of series veterans like Alucard, Simon, and Charlotte, each with distinct combat styles, to clear stages filled with demons.

The project was formally announced in 2018 and brought in longtime series contributors, including artist Ayami Kojima and composer Michiru Yamane, whose involvement was highlighted in the announcement coverage. The game's arrival on Apple Arcade in September 2021 followed a period of silence after its initial reveal, and it has now run for roughly five years.

Konami's notice thanked players for their support but gave no reason for the service termination. The company has not said whether the game might be made available offline or ported to other platforms, leaving its future unclear. Apple Arcade distribution ends on August 20, giving current players a short window to continue before the service closes on September 3.

Synthesized by Yomimono from the 4 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources