Imagineer Launches Boku To Tsuri Nikki On Switch And Switch 2
Boku to Tsuri Nikki arrives in a console market where fishing is mostly a minigame, and it pairs a veteran of Story of Seasons with a designer of past fishing games on both Switch and Switch 2.
Key Facts
- Imagineer released Boku to Tsuri Nikki on October 8, 2026 for Nintendo Switch and Nintendo Switch 2 at 6,578 yen.
- Boku to Tsuri Nikki features more than 100 freshwater fish species, including ayu, oikawa, and rainbow trout, plus fantasy monster fish.
- Toybox developed Boku to Tsuri Nikki with Yasuhiro Wada, president of Toybox, involved, and Satoshi Matsuura, an art director at Takion, also on the project.
- Boku to Tsuri Nikki's story has players lift a curse from a total of eight fishing spots with ayakashi companions, starting with the bunbuku chagama Pokomi.
- On Amazon.co.jp, the Nintendo Switch 2 packaged version of Boku to Tsuri Nikki was selling for 5,722 yen as of October 9, 2026.
Reporting from 3 sources: 4Gamer.net, ASCII.jp, Game Spark.
Imagineer released the fishing action RPG Boku to Tsuri Nikki on October 8, 2026 for Nintendo Switch and Nintendo Switch 2. The packaged and download versions both cost 6,578 yen. Toybox developed the game, with Yasuhiro Wada, president of Toybox and a creator on Story of Seasons, involved, alongside Satoshi Matsuura, an art director at Takion who has worked on fishing games such as the REEL FISHING series and Fish Eyes 3D. Players fish more than 100 freshwater species, including ayu, oikawa, and rainbow trout, plus fantasy monster fish. The story follows a protagonist who works with ayakashi companions, starting with the bunbuku chagama Pokomi, to lift a curse that has drained color from eight fishing spots. The game supports float fishing, lure fishing, and stream fishing, and it has encyclopedia research, rods and lures, and fish print collection. On Amazon.co.jp, the Switch 2 packaged version was selling for 5,722 yen as of October 9.
Wada's credited work includes the Story of Seasons series, Kawa no Nushi Tsuri, and Natsumon! 20th Century Summer Vacation. Matsuura built fishing games across multiple hardware generations, among them the REEL FISHING series and Fish Eyes 3D.
The story starts with the protagonist waking from a strange dream and being sent by the "Grandpa" they live with to undo the curse. Fishing spots carry a Nushi, and landing one returns color to that location. Catching a Nushi unlocks new fishing grounds.
Gameplay splits by method. Lure fishing gives each lure its own technique; mountain stream rods have no reel, so matching the fish's movement matters more than reeling. On Switch 2, the HD rumble conveys the state of the rod and line.
Ayakashi companions gate progression. Pokomi is a bunbuku chagama, and lifting its curse opens bait and rod purchases. Ayakashi at each spot add fish taking and fish rubbings. Conversation scenes are voiced.
Completion runs deeper than the main story. Fish carry size differences tracked by gold and silver crowns, and rubbings record maximum size and catch time. At cleared spots, battles only trigger for unseen fish or fish larger than ones already caught.
The Switch and Switch 2 versions differ in resolution with no upgrade path or save compatibility between them.
Synthesized by Yomimono from the 3 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.