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AION2 Developers Detail Character Customization and Flight Design

NC's emphasis on back-view modeling, no auto-battle, and no gacha signals a deliberate break from current MMORPG monetization norms, but the studio admits it cannot yet claim a paradigm shift.

Key Facts

  • AION2 launched globally on October 5, 2026, as a free-to-play PC game on Steam and PURPLE.
  • AION2 is set in Atreia 200 years after the collapse of the Tower of Aion from the previous game.
  • During the September 2026 Launch Scale Test, AION2 reached about 74,000 concurrent players on Steam alone.
  • AION2 character customization allows adjustment of over 200 items, including facial features and body shape.
  • In the global version, Expedition and Transcendence party sizes increased from 4 to 5 players, and the Sanctuary raid from 8 to 10.

Reporting from 4 sources: GAME Watch (Impress), 4Gamer.net, Denfaminicogamer, Automaton.

AION2 Developers Detail Character Customization and Flight Design

NC's MMORPG AION2 launched globally on October 5, 2026, including Japan, as a free-to-play PC title on Steam and PURPLE. The game is a sequel to The Tower of AION, set in Atreia 200 years after the Tower of Aion's collapse. Players control the Daeva, choosing from 8 classes, and can fly freely with wings across a world NC says is 36 times larger than the previous game. Character customization adjusts over 200 items, including facial features and body shape. During the early access period for Founders Pack purchasers that began September 30, concurrent players on the Steam version exceeded 170,000, and during the September Launch Scale Test, concurrent players reached about 74,000 on Steam alone, with over 400,000 concurrent players reported after the global launch. NC provided email interviews with Art Director Cha Bong-seop, Business Division Head Seo In-seop, and Development PD Kim Nam-joon.

In an email interview, Art Director Cha Bong-seop explained that because players see their character's back for long periods during flight, the art team built character models so the back silhouette from the back down to the hips and legs reads well, not only the face. Costumes show different textures for metal, leather, and cloth, and wings are designed so their spread silhouette suits the character. The world is built to be viewed from various heights and angles. Floating islands visible from the ground are not background; they are regions players can fly to, land on, and explore. Underwater areas such as Lake Clione are also designed for slow observation.

The global version differs from the Korean and Taiwanese versions in several details. Expedition and Transcendence party sizes increased from 4 to 5 players, and the Sanctuary raid increased from 8 to 10. The maximum pet level was lowered from 5 to 3. Elyos and Asmodians can form the same party in dungeons, though they oppose each other in the main story and PvP. NC plans no independent Japan server; Japanese players join the Asian region servers. A console version is in development, with the global PC launch as the current priority.

Synthesized by Yomimono from the 4 cited sources below, including Japanese-language reporting where cited, then editorially reviewed before publishing.

Sources