Clockpunk Action Game Duskfade Launches August 13
The release date reveal and multi-platform launch confirm Duskfade as a late-summer option for fans of classic 3D platformers, with a distinctive clockpunk setting.
The release date reveal and multi-platform launch confirm Duskfade as a late-summer option for fans of classic 3D platformers, with a distinctive clockpunk setting.
The sequel adds cooperative play to the Marsupilami platformer formula, giving the franchise a multiplayer hook ahead of its September launch.
The release date and demo give fans of the first game and Cthulhu horror a concrete timeline and a chance to try the genre-shifted TPS perspective before launch.
Dear Van Gogh marks the first time thatgamecompany has built a limited-time narrative experience around a historical artist's life and correspondence, rather than an original fantasy setting.
The DLC marks the first post-launch story content for the Supermassive Games-developed entry, continuing the journey of protagonists Low and Alone deeper into the Spiral.
The DLC release date gives players a concrete timeline for new content in a climbing sim that has drawn strong player interest since launch.
The remake strips the VR requirement from a well-known zombie shooter, opening it to a much wider audience across all major platforms.
The addition of Japanese support and marriage/family mechanics addresses two of the most requested features from the game's large Japanese player base, potentially expanding its audience in a key market for life-sim games.
The release date confirms the game's shift from a spring 2026 window to August, following the studio's engine migration from Adobe Animate to Unity.
Montabi marks a full release for an Indonesian indie deckbuilder with a distinct creature-collection and grid-based combat system, backed by an established Western publisher.
The divergence between Anime Corner's poll and ANN's reader rankings highlights how different polling methods and voter pools produce distinct pictures of the same season's reception.
The new DMZ shifts from a beta-era experiment to a fully supported third pillar of the Modern Warfare experience, with persistent progression, a living world, and structured PvP bounty hunting that aim to make it a standalone draw rather than a side mode.
The one-day free event gives readers a chance to catch the full run of a classic Shonen Jump comedy that has not been widely available digitally.
The deal shows that even a major cloud provider like Google needs external supercomputing capacity to meet AI demand, following a similar but larger contract between Anthropic and SpaceX announced the month before.
The resignation removes a key creative figure from one of the biggest mobile rhythm game franchises, and the company's acknowledgment of misconduct using company facilities raises questions about internal oversight at Memento mori Inc.
The promotional material confirms the premiere date and opening act for an isekai reincarnation fantasy that has been building anticipation since its manga launch in 2019.
The PV and FLOW's opening give the clearest look yet at how the series adapts its isekai premise of a reincarnated sage hiding his strength.
The demo gives players early access to a detailed world-building simulation that lets them design an entire RPG setting and observe its inhabitants' dynamic behavior.
The return of MYTH & ROID for the opening theme and the inclusion of a mini-anime spinoff signal that the production committee is betting on the franchise's established formula to sustain momentum through a second season.
The shift from monthly to weekly episodes marks a significant expansion of the series' presence on Japanese children's television.
The revival screening and visitor gift distribution extend the theatrical life of a co-production that has already completed its initial run, signaling continued interest from the distributor.
The strong first-week sales and high review scores position IO Interactive's Bond origin story as a major commercial and critical success, with a content roadmap extending beyond launch.
The breadth of licenses on display-from long-running franchises like Fate and Final Fantasy to newer properties like City the Animation and Bunny Garden 2-signals Good Smile Company's strategy of covering both legacy and emerging fan bases simultaneously.
The trailer and panel announcement confirm that the franchise's decade-long television and film run will conclude in theaters this September, with Kyoto Animation producing new scenes to expand the ending beyond what the third season covered.