The Blood of Dawnwalker Gets New Trailer at Summer Game Fest 2026
The trailer confirms the game's September release date and shows that the narrative will span both the 14th-century setting and a modern era, a detail not previously emphasized.
The trailer confirms the game's September release date and shows that the narrative will span both the 14th-century setting and a modern era, a detail not previously emphasized.
The trailer confirms CI Games is continuing the rebooted franchise with a sequel that leans further into exaggerated fantasy enemy design, but the brief, gameplay-light footage leaves open questions about how the game will differentiate itself from the crowded soulslike market.
This marks the first HG kit for the Endless Waltz version of Sandrock, featuring a new frame and a fabric cape that allow more dynamic posing.
The expansion fills in Salieri's backstory, giving players a prequel chapter set in Sicily before the events of the main game.
The trailer confirms Aurogon Shanghai is adapting the long-running Gujian Qitan series into a multiplatform single-player action RPG, a shift from the series' traditional PC-focused roots.
This is the first Attack on Titan game to adapt the manga's complete ending, covering material from the Marley Arc onward that the previous two games did not reach.
The Ascendance expansion marks the first major paid content for Monster Hunter Wilds, bringing back classic Elder Dragons and a new gameplay system, while the simultaneous announcement of a Switch 2 version signals Capcom's intent to broaden the game's platform reach.
The shift from Eve to a new protagonist (possibly Lily) signals that the sequel will explore a different perspective within the same universe, expanding the franchise's narrative scope.
By fielding an all-new cast with no legacy Street Fighter characters, Capcom is betting that original designs and a major crossover can sustain interest in the game's fourth year.
This is the first major Star Wars racing game in over two decades, and its story-driven focus on an underground post-Empire racing circuit marks a tonal shift from the franchise's usual Jedi-and-Sith conflicts.
The dual announcements show Sega expanding the Sonic brand into both a crossover racing game with major Japanese IP and a cooperative puzzle game aimed at the multiplayer party market.
After more than a decade of legal battles and studio changes, Patrice Désilets' long-dormant project is finally playable, making this demo a concrete milestone for a game many assumed was dead.
The announcement marks a significant genre pivot for the Among Us franchise, moving from its core multiplayer social deduction gameplay into a single-player narrative adventure, expanding the brand's reach beyond its original format.
This marks the first Saw video game in over a decade, and the first to focus on multiplayer asymmetric gameplay rather than the single-player puzzle-adventure format of earlier titles.
The shift to a subtitle instead of a numbered entry, combined with footage showing parkour and exploration, suggests Sega is repositioning Virtua Fighter as a hybrid fighting-adventure title rather than a traditional arcade-style fighter.
This marks the first single-player, story-focused entry in the 'Cross Fire' franchise, which has historically been an online multiplayer FPS, signaling a significant genre pivot for the series.
The film marks Mori's first lead role and ties his group BUDDiiS to the project as theme song performers, giving the idol's fans a direct reason to follow the release.
The new trailer gives the clearest look yet at how Ubisoft has modernized the pirate adventure for current-gen consoles and PC ahead of its July release.
The announcement gives a concrete release date to a physics-based co-op game that already has a playable demo, putting it on a short runway to launch.
HAEX combines procedural generation with persistent character progression and a narrative focus on uncovering secrets, a design that separates it from purely sandbox survival games and may appeal to players who want story-driven co-op experiences.
PlatinumGames is adapting a darker, post-apocalyptic TMNT story from the comics, a tonal shift from their previous lighter take on the franchise.
The announcement marks the first new mainline Guild Wars title in over a decade, and the simultaneous release of a Steam page signals a broader push for the franchise on PC storefronts beyond its own launcher.
This is the first major Gundam action game announced for current-generation consoles and PC with a photorealistic visual style, marking a departure from the cel-shaded or anime-style aesthetics of recent Gundam titles.
The announcement confirms that Creative Assembly is returning to the stealth-horror formula of the original rather than pivoting to action, after years of fan demand and a teaser campaign that began in April.