Weekly Treasure Hunt: Dreamcast Horror WHITE CREEK Gameplay Shown
The roundup signals continued indie support for the Dreamcast, a platform long past its commercial prime, with new game releases still being produced.
The roundup signals continued indie support for the Dreamcast, a platform long past its commercial prime, with new game releases still being produced.
The three titles show a wave of Chinese-developed extraction and action games heading toward beta, each testing player interest through public tests.
The multiplayer update transforms the fictional Gunma Prefecture from a solitary driving experience into a shared space where players can spontaneously meet, cruise, and race, fulfilling the open world's potential.
The photo feature spotlights a rising Taiwanese VTuber agency's character through cosplay, part of Inside's ongoing coverage of the 2026 Comic Exhibition's cosplay scene.
The piece highlights how 'nophenia' delivers horror through atmosphere and exploration rather than jump scares, appealing to players who prefer a slower, more contemplative dread.
The interview clarifies that the free release was a direct result of the developer's employment terms, not a marketing strategy, and details how that constraint shaped the game's design.
The roundup confirms Tokyo Valkyrie's quirky 'draw the cursed sword' mechanic as a standout hook among late-June bishoujo game coverage, alongside the notable 10-yen Maitetsu sale.
The release brings Hololive's 3rd Generation talents into a full commercial game with cross-play and online co-op, expanding the brand beyond streaming into a packaged multiplayer product.
The Disney Princesses lineup follows a separate Zootopia-themed release from the same series, showing Takara Tomy Arts is expanding the Shoulder Lean Fig. concept across multiple Disney properties in quick succession.
The column showcases the variety in this week's indie releases, from multiplayer horror to single-player debt management and mythos-inspired cooking.
The teaser confirms the anime is moving forward with a concrete staff lineup and a 2027 broadcast window, giving the romantic comedy a clear path to air.
The sale reflects Epic's stated pivot toward its core engine and store infrastructure, handing off two creator platforms it acquired in 2021.
The game's strong demo performance and wishlist count suggest it is a major indie release for the season, and its console ports arriving a year later indicate a staggered rollout that could extend its reach.
The tour pairs a VTuber narrator with Sony's location-based audio technology to present local history and culture across 25 sightseeing spots in Shiga Prefecture.
The video pairs two of manga's most influential creators in a rare joint appearance, with both playfully agreeing on a hypothetical horror collaboration.
The release turns fighting game command inputs, usually a barrier to entry, into the entire game loop, and the 1P/2P side selection changes the input directions players must master.
The forum shifts from discussing 'Next STANDARD' to presenting concrete paths for its implementation, with top executives from three major industry players on stage.
The painted prototypes give Fallout collectors their first look at threezero's take on the T-51 and T-60 suits, though pricing and release dates remain unannounced.
The third video continues the series' effort to explain how players will move through Nivalis, a key part of the life sim's open-ended structure.
The CEO's remarks align Take-Two with Sony's disc phase-out and signal a broader industry shift toward digital-only releases for major titles.
The Infinite Satie Engine tackles the challenge of generating music that deliberately avoids harmonic progression, a departure from the developer's previous Bach-style generator.
The lineup narrows the 'Tsumande Tsunaidete Masukotto' series to a single character form, letting collectors connect multiple Gear 5 Luffy figures in one set.
The first update in roughly two years, intended to improve performance, instead introduced confirmed problems in performance mode on both PS5 and PS5 Pro, with Konami still investigating the cause.
The end of disc production signals a definitive shift to download-only sales, with uncertain effects on pricing and the survival of physical package culture.