Rapper LEX Sets 'Sense' Music Video Release for Birthday One Year After Album
The year-long gap between album and music video release is an unusual promotional strategy that ties the visual to the artist's birthday, extending the album's lifecycle.
The year-long gap between album and music video release is an unusual promotional strategy that ties the visual to the artist's birthday, extending the album's lifecycle.
The AUSEK POCKET enters the vlog camera market through crowdfunding, targeting smartphone users who want higher quality without a full camera system.
The game is a solo developer's ambitious attempt to revive the anti-gravity racing genre with extreme speed and roller coaster-inspired track design, while accepting the limitation of single-player only.
The second collaboration between TCG GATE and Japan Toreka Center signals a sustained effort to market high-grade PSA10 Pokémon cards to collectors through the oripa service.
The Great Zeong figure brings together four iconic mobile armors into a single large-scale collectible, a notable addition to the ROBOT Spirits line.
The interview highlights how independent artists are using DIY methods and digital platforms to maintain creative autonomy in an oversaturated music scene.
The project is the first Casshan reimagining produced by a Singapore studio and features character designs by Yoshitaka Amano, giving the franchise a new international direction.
The update adds a competitive voting event to Infinity Nikki, asking players to choose between stage designs and earn rewards, a new social mechanic for the open-world dress-up game.
Kasagi Labo's announcements highlight its 'Open Pitch' model, which uses fan feedback and crowdfunding to finance original anime, a departure from the traditional production committee system.
The deep discount on a classic Final Fantasy remaster highlights the recurring Steam sale as a way to pick up older titles at a bargain.
The addition fills a gap in Crunchyroll's Indian library by providing legal access to the original series of a globally recognized franchise, supporting the platform's expansion in a growing anime market.
The release of Villion:Code reunites key figures from the Megami Tensei and Persona series for a modern school RPG that tackles real-world social issues, though its gameplay may not match its narrative ambition.
The epilogue arrives just weeks after the series' end, offering a time-skip coda that shows the characters three years later.
The release marks the first title in Hamster's 'Arcade Archives 2' line, bringing enhanced features and cross-platform availability to a classic arcade shooter.
The Shinkai 2 brings the MSI PROJECT ZERO back-connector standard to STORM's lineup, prioritizing cable management and visual customization in a pre-built gaming PC.
The e-book release makes a complete 16-volume Ultraman prequel manga widely accessible for the first time, covering the origins of the Ultra Brothers and the Land of Light.
The update introduces social and collective cheering mechanics, shifting the app from individual play to group interaction and community-driven support.
The cushion extends the Hangyodon merchandise line into a large plush format for arcade prizes, giving fans a new way to interact with a character that has been in Sanrio's roster since 1985.
Ryo Karato's first public appearance in 25 years as the actor behind Kamen Rider G4 gives fans a rare chance to see a key figure from the Agito film era.
The report provides a concrete forecast for how Japan's demographic pressures and next-generation communication technologies are reshaping industrial IoT adoption across manufacturing, logistics, healthcare, and infrastructure.
CAPTCHA Hell repurposes a common web annoyance into a puzzle game mechanic, directly tapping into a shared online frustration.
The remake's strong critical reception and new features like Mouse Mode position it as a key title for the Switch 2's early lineup, demonstrating Nintendo's ability to modernize a classic franchise for a new generation.
The funding marks a concrete step toward commercializing space-based semiconductor manufacturing, an area previously limited to national projects, with backing from experienced space industry figures.
The exhibition continues to expand its local partnerships, building on a track record of over 500,000 visitors and a Cool Japan award.