Witchbrook Dev Blog Reveals 40-50 Hours for First In-Game Year
games 1 sources · Jun 29

Witchbrook Dev Blog Reveals 40-50 Hours for First In-Game Year

The dev blog gives the clearest picture yet of Witchbrook's gameplay loop and scale, confirming a substantial time commitment for a single in-game year and a multiplayer component that could define its social simulation appeal.

Denfaminicogamer
Sync-Watching App Oshiparty Expands to Soccer With World Cup Event
vtuber 3 sources · Jun 29

Sync-Watching App Oshiparty Expands to Soccer With World Cup Event

Oshiparty is testing whether the sync-watching format, which has become standard for anime and movies among VTuber audiences, can replicate that engagement for live sports, a category with different real-time stakes and a separate streaming infrastructure.

KAI-YOU, ASCII.jp, PANORA
Jockey Racing Game Full Stride Launches July 16 on PS5 and Steam
games 5 sources · Jun 29

Jockey Racing Game Full Stride Launches July 16 on PS5 and Steam

Full Stride is a rare jockey-focused racing game that emphasizes riding tactics and race strategy rather than horse breeding or training, and its July release date brings it to market after roughly two years of development as an indie project.

4Gamer.net, Denfaminicogamer, Automaton, and 2 more
SNK Announces Art of Fighting: Ryuko no Ken Gaiden R Remake at EVO 2026
games 6 sources · Jun 29

SNK Announces Art of Fighting: Ryuko no Ken Gaiden R Remake at EVO 2026

This remaster goes beyond a simple port by adding two popular characters and modern online infrastructure, signaling SNK's intent to treat the NEOGEO Premium Selection as a platform for enhanced re-releases rather than just emulations.

4Gamer.net, GAME Watch (Impress), Denfaminicogamer, and 2 more